// Ex. 2.6: Product.java // Calculate the product of three integers. import java.util.Scanner; // program uses Scanner public class Product { public static void main( String args[] ) { // create Scanner to obtain input from command window Scanner input = new Scanner( System.in ); int x; // first number input by user int y; // second number input by user int z; // third number input by user int result; // product of numbers System.out.print( "Enter first integer: " ); // prompt for input x = input.nextInt(); // read first integer System.out.print( "Enter second integer: " ); // prompt for input y = input.nextInt(); // read second integer System.out.print( "Enter third integer: " ); // prompt for input z = input.nextInt(); // read third integer result = x * y * z; // calculate product of numbers System.out.printf( "Product is %d\n", result ); } // end method main } // end class Product /************************************************************************** * (C) Copyright 1992-2005 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/