glutSolidSphere and glutWireSphere render a solid or wireframe sphere respectively.
Usage
void glutSolidSphere(GLdouble radius,
GLint slices, GLint stacks);
void glutWireSphere(GLdouble radius,
GLint slices, GLint stacks);
Description
Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.